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HandyVariations
Computer Science, Featured | October 17, 2023
This page contains the details of the code developed for my MSc dissertation titled, “Procedural Generation of Datasets for Training Hand Pose Estimation Systems”, at the University of Dublin, Trinity College.
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Procedural Generation of Datasets for Training Hand Pose Estimation Systems
Computer Science, Theses and dissertations | September 10, 2023
The rise of computer vision systems has reshaped many industries, driven by the powerful capabilities of deep neural networks. However, as the complexity of these systems grows, so does the demand for larger datasets. However, the manual annotation of large-scale datasets comprising the diversity required by these systems is labour-intensive and time-consuming. This dissertation delves […]
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Holoway: A VR Meeting Room
Computer Science, Featured | June 20, 2023
Virtual meeting app for remote collaboration in VR. Enables real-time interactions, content sharing, and object manipulation. Challenges: network development, streaming, gesture tracking, cross-platform functionality.
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Gentoo: An adaptive recommendation system.
Computer Science |
Personalized event recommendations from Yelp and EventBrite data. It creates a user model for ongoing improvement through user feedback.
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Echoes of Time – Unreal Engine 5
Computer Science, Featured, Video | June 15, 2023
This project focused on creating a fictitious movie trailer with interactive capabilities using Unreal Engine 5. The trailer featured several distinct and contrasting scene sequences, highlighting different animated elements and concepts.
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